Tag Archives: Functional Programming

29/01/2014 – Talk by Mohammed Abbadi

Title:  Interoperability in Game Programming by Casanova Orchestration
Time: 14:00
Location: Meeting room
Type: Research Result
Speaker: Mohammed Abbadi
Abstract:

Making games is a complex field of application. The underlying of games, simulations, is particularly relevant in many fields: training, research prototypes, serious games, etc. We propose a cleanly designed language for building games. The language is based on the powerful semantic model known as “orchestration”.

Thanks to our language, building games become easier (less effort and less bugs) and thus more accessible.